; mugen10401\Data\new\select.def ;======================= ;MOTMrmx Selection Dfinition ;======================= ;============================================================ ; ; IF YOU ARE VIEWING THIS FILE WITH NOTEPAD, PLEASE ; MAXIMIZE YOUR WINDOW ; ;============================================================ ;----------------------------------------------------------------- [Characters] ;Insert characters here ;Use the format: ; charname, stagefilename ; ;eg. For a player with filename "kfm", ; and stage filename "stages/mybg.def" ;type: ; kfm, stages/mybg.def ; ;If you want to load a different def file, you can enter it ;as a directory plus the def file. This example loads up ;chars/kfm/alt-kfm.def: ; kfm/alt-kfm.def, stages/mybg.def ; ;If you put "random" as the stagefilename, then a random stage will ;be selected for that player. eg. ; kfm, random ; ;Optional parameters may follow on the same line, separated ;by commas. Each parameter has the form: ; paramname = paramvalue ;where paramname is the name of the parameter type, and ;paramvalue is the value to assign that parameter. ;The optional parameters are: ; ; - music ; Set the paramvalue to the name of the music file to use ; as the BGM for that character. This overrides the bgmusic ; parameter in the stage's .def file, so you can re-use the ; same stage for multiple characters, but have a different ; BGM playing for each person. ; ; - includestage ; Set the paramvalue to 0 to avoid including this stage ; in the stage select list (in VS, training modes, etc) ; ; - order ; Set the paramvalue to the ordering priority to give the ; character. Valid values are from 1 to 10. A smaller value ; means you will fight the character sooner. You will never ; fight an order 2 character before an order 1 character, ; and never an order 3 character before an order 2 one. ; For example, you might want to set your boss character ; to have order=3. The default order value is 1 if you omit ; this param. See *.maxmatches under [Options] for how to ; limit the number of matches per order priority. ; ; Some examples: ; kfm, stages/mybg.def, includestage=1 ; kfm, stages/mybg.def, music=sound/song.mp3 ; kfm, stages/mybg.def, music=sound/song.mp3, includestage=1 ; kfm, stages/mybg.def, order=3 ; ;You can also add a randomize icon to the select screen. To do ;this, put the word "randomselect" on a line of its own, with no ;extra parameters. ; INSERT YOUR FAVORITE, REGULAR, SECRET, AND CPU ONLY CHARACTERS WHERE ; IT SAYS SO. ;1 ;randomselect nbc_kisarah, stages/greenhousenw.def, includestage=1, order=1 ;yes stage ;no music nbc_Yuki, stages/antenna1.def, includestage=1, order=1 ;yes stage ;no music cvs2yuri, stages/cvsstkuma.def, includestage=1, order=1 ;yes stage ;yes music Morrigan, stages/cvsmorrigan.def, includestage=1, order=6 ;yes stage ;yes music DongHwan, stages/casino.def, includestage=1, order=3 ;yes stage ;yes music JaeHoon, stages/yok.def, includestage=1, order=1 ;yes stage ;yes music Dudley, stages/dudleystage.def, includestage=1, order=1 ;yes stage ;yes music sf3_hugo, stages/hugostage.def, includestage=1, order=6 ;yes stage ;yes music sf3_alex, stages/alexstage.def, includestage=1, order=6 ;yes stage ;yes music makoto, stages/makotostage.def, includestage=1, order=1 ;yes stage ;yes music sf3chunli, stages/3rd_chun.def, includestage=1, order=1 ;yes stage ;yes music Sf3gouki/win_sf3gouki.def, stages/goukistage.def, includestage=1, order=1 ;yes stage ;yes music sf3-Q, stages/qstage.def, includestage=1, order=1 ;yes stage ;yes music sf3_ken, stages/Kenstage.def, includestage=1, order=6 ;yes stage ;yes music Yun, stages/night_explosion.def, includestage=1, order=1 ;yes stage ;yes music Elena, stages/elenastage.def, includestage=1, order=1 ;yes stage ;yes music guy, stages/guybg.def, includestage=1, order=4 ;yes stage ;yes music deejay, stages/jamaica_ssf2.def, includestage=1, order=1 ;yes stage ;yes music hotaru, stages/hotaru_bgN.def, includestage=1, order=4 ;yes stage ;yes music ;2 Malin, stages/kiri-blue.def, includestage=1, order=1 ;yes stage ;yes music Grant, stages/grantv2.def, includestage=1, order=3 ;yes stage ;yes music rb_kim, stages/korea_rb2.def, includestage=1, order=1 ;yes stage ;yes music cvsathena, stages/osaka1.def, includestage=1, order=1 ;yes stage ;yes music chizurux, stages/arena96.def, includestage=1, order=4 ;yes stage ;yes music yamada, stages/ff2-jubei.def, includestage=1, order=1 ;yes stage ;yes music chin, stages/Psycho95.def, includestage=1, order=4 ;yes stage ;yes music bao, stages/airport.def, includestage=1, order=1 ;yes stage ;yes music Athena_XI, stages/osaka1.def, includestage=1, order=1 ;yes stage ;yes music kensou, stages/Psycho95.def, includestage=1, order=1 ;yes stage ;yes music K9999, stages/kof2k3_greece1.def, includestage=1, order=4 ;yes stage ;yes music angel, stages/kof2k3_greece1.def, includestage=1, order=1 ;yes stage ;yes music linm, stages/kof2k3_china.def, includestage=1, order=1 ;yes stage ;yes music mrbig, stages/boss96bg.DEF, includestage=1, order=7 ;yes stage ;yes music vice, stages/Iori.def, includestage=1, order=4 ;yes stage ;yes music Duck_XI, stages/duckstage.def, includestage=1, order=1 ;yes stage ;yes music Cvs2_iori, stages/cvs2_stadium.def, includestage=1, order=4 ;yes stage ;yes music bob, stages/paopao2.def, includestage=1, order=1 ;yes stage ;yes music nbc_hanzo, stages/NBC-Japan-Daytime-Stage.def, includestage=1, order=1 ;yes stage ;no music ;3 ngbc_ai, stages/kurukuru1.def, includestage=1, order=4 ;yes stage ;no music hinata, stages/fate_sinto_night.def, includestage=1, order=1 ;yes stage ;no music Lee_nbc, stages/aoflee.def, includestage=1, order=1 ;yes stage ;no music ngbc_mudman, stages/kom1.def, includestage=1, order=1 ;yes stage ;no music nbc_asura, stages/NBC-NEOGEOMecha-Close-Stage.def, includestage=1, order=1 ;yes stage ;no music ngbc_fuuma, stages/winter_garden.def, includestage=1, order=1 ;yes stage ;no music Takuma, stages/J_TEMPLE_R5.def, includestage=1, order=3 ;yes stage ;yes music ryo, stages/aof2ryobg.def, includestage=1, order=1 ;yes stage ;yes music Robert, stages/HarborFreeway-dm.def, includestage=1, order=1 ;yes stage ;yes music yuri, stages/aof95.def, includestage=1, order=1 ;yes stage ;yes music Yashiro_orochi, stages/Oyashiro.def, includestage=1, order=3 ;yes stage ;yes music chris, stages/Ochris.def, includestage=1, order=1 ;yes stage ;yes music shermie, stages/OShermie.def, includestage=1, order=1 ;yes stage ;yes music griffon03, stages/2k3street.def, includestage=1, order=3 ;yes stage ;yes music nbc_shishioh, stages/nbc-shis.def, includestage=1, order=3 ;yes stage ;no music Marco_nbc, stages/mslug.def, includestage=1, order=1 ;no stage ;yes music Rb_krauser, stages/rb2krauser.def, includestage=1, order=1 ;yes stage ;yes music ryujix, stages/ryuji_ff3.def, includestage=1, order=7 ;yes stage ;yes music free, stages/motw-freemanstage.def, includestage=1, order=1 ;yes stage ;yes music ;4 vide vide vide vide vide vide heidern, stages/outpost95bg.DEF, includestage=1, order=1 ;yes stage ;yes music Leona, stages/outpost95bg.DEF, includestage=1, order=1 ;yes stage ;yes music clark, stages/kof2k-desert.def, includestage=1, order=6 ;yes stage ;yes music ralf, stages/outpost95bg.DEF, includestage=1, order=1 ;yes stage ;yes music whip, stages/kof2k-desert.def, includestage=1, order=1 ;yes stage ;yes music cvs2juni, stages/junijuli.def, includestage=1, order=1 ;yes stage ;yes music cvsbison, stages/venezula.def, includestage=1, order=7 ;yes stage ;yes music vide vide vide rien rien rien ;5 rien rien rien rien rien rien yiori, stages/yagami95.def, includestage=1, order=7 ;yes stage ;yes music mature, stages/yagami96.def, includestage=1, order=4 ;yes stage ;yes music cvs2vice, stages/cvssgamec.def, includestage=1, order=4 ;yes stage ;yes music Eiji_XI, stages/eiji.def, includestage=1, order=1 ;yes stage ;yes music Rb_billy, stages/billy_rbs.def, includestage=1, order=1 ;yes stage ;yes music kevin, stages/kevin_bgN.def, includestage=1, order=1 ;yes stage ;yes music hokutomaru, stages/5th.def, includestage=1, order=1 ;yes stage ;yes music rien rien rien rien rien rien ;6 rien rien rien rien rien rien kim, stages/korea_rbs.def, includestage=1, order=6 ;yes stage ;yes music Jhunm, stages/KOF99-ChinaTown.def, includestage=1, order=6 ;yes stage ;yes music chang, stages/kof94korea.def, includestage=1, order=1 ;yes stage ;yes music choiH, stages/kof94korea.def, includestage=1, order=1 ;yes stage ;yes music kasumi, stages/kof2003_Japan.def, includestage=1, order=6 ;yes stage ;yes music lixiang, stages/RB2-XiangFeiStage.def, includestage=1, order=4 ;yes stage ;yes music Foxy, stages/ScrapDump.def, includestage=1, order=1 ;yes stage ;yes music rien rien rien rien rien rien ;7 rien rien rien rien rien rien K2000, stages/sewer.def, includestage=1, order=6 ;yes stage ;yes music Kula, stages/kof2k-scrapdump2.def, includestage=1, order=4 ;yes stage ;yes music ramon, stages/kof2k-factory.def, includestage=1, order=1 ;yes stage ;yes music Seth_N, stages/sewer2.def, includestage=1, order=4 ;yes stage ;yes music vanessa, stages/kof2k-factory.def, includestage=1, order=4 ;yes stage ;yes music maxima, stages/sewer2.def, includestage=1, order=1 ;yes stage ;yes music violent_k', stages/scrpyard.def, includestage=1, order=1 ;yes stage ;yes music rien rien rien rien rien rien ;8 rien rien rien rien rien rien saisyu, stages/kof95_stage_final_sai.def, includestage=3, order=1 ;yes stage ;yes music kyo_95-2k2, stages/neogeoland.def, includestage=1, order=6 ;yes stage ;yes music benimaru, stages/hero96bg.def, includestage=1, order=4 ;yes stage ;yes music daimonx, stages/kof94japan.def, includestage=1, order=6 ;yes stage ;yes music singoxi, stages/street.def, includestage=1, order=1 ;yes stage ;yes music chonshu, stages/D-Park2.def, includestage=1, order=8 ;yes stage ;yes music chonrei-ff3, stages/shrine_blue.def, includestage=1, order=0 ;yes stage ;yes music rien rien rien rien rien rien ;9 rien rien rien rien rien rien terryx, stages/terry_ff3.def, includestage=1, order=6 ;yes stage ;yes music andy_rb, stages/apocalypse.def, includestage=1, order=4 ;yes stage ;yes music joe, stages/ff3joe1.def, includestage=1, order=1 ;yes stage ;yes music mai, stages/maistage.def, includestage=1, order=1 ;yes stage ;yes music Mary, stages/pioneer1.def, includestage=1, order=1 ;yes stage ;yes music king, stages/kof95women.def, includestage=1, order=1 ;yes stage ;yes music Cammy_ssf2t/Cammy_ssf2t_win.def, stages/ssf2tcammy.def, includestage=1, order=0 ;yes stage ;yes music rien rien rien rien rien rien ;10 cvsnako, stages/cvsparque.def, includestage=1, order=1 ;yes stage ;yes music cvshayato, stages/warafter.def, includestage=1, order=1 ;yes stage ;yes music cvslilith, stages/chateau.def, includestage=1, order=1 ;yes stage ;yes music J_momoko, stages/XIspain.def, includestage=1, order=4 ;yes stage ;yes music Silver_XI, stages/XIjapan.def, includestage=1, order=1 ;yes stage ;yes music Hayate_XI, stages/trainingtemple.def, includestage=1, order=1 ;yes stage ;yes music marco, stages/sforest.def, includestage=1, order=1 ;yes stage ;yes music laurence, stages/blood.def, includestage=1, order=1 ;yes stage ;yes music griffon, stages/u_arena.def, includestage=1, order=0 ;yes stage ;yes music gato, stages/gato_bgN.def, includestage=1, order=1 ;yes stage ;yes music Rock, stages/oldline.def, includestage=1, order=1 ;yes stage ;yes music Ash, stages/KOF2003_HongKongB.def, includestage=1, order=4 ;yes stage ;yes music Krauser, stages/boss96bg_krauser.DEF, includestage=1, order=3 ;yes stage ;yes music J_shion, stages/XI_MBoss.def, includestage=1, order=7 ;yes stage ;yes music Jazu_XI, stages/XIcambodia.def, includestage=1, order=1 ;yes stage ;yes music Gai_XI, stages/XIsouth.def, includestage=1, order=1 ;yes stage ;yes music fuwajin, stages/aof3catus.def, includestage=1, order=1 ;yes stage ;yes music cvs2benimaru, stages/cvssgamec.def, includestage=1, order=1 ;yes stage ;yes music cvs2todo, stages/aof_todobg.bg.def, includestage=1, order=1 ;yes stage ;yes music ;11 CvS2Kim, stages/korea95bg.def, includestage=1, order=4 ;yes stage ;yes music CvS2Eagle, stages/cvs2_stadium.def, includestage=1, order=4 ;yes stage ;yes music xi_elisabeth, stages/XIamerica.def, includestage=1, order=1 ;yes stage ;yes music Oswald_XI, stages/XIrussian.def, includestage=1, order=1 ;yes stage ;yes music brian, stages/kof94usa.def, includestage=1, order=1 ;yes stage ;yes music heavy_d', stages/usawharf3.def, includestage=1, order=1 ;yes stage ;yes music luckyx, stages/kof94usa.def, includestage=1, order=4 ;yes stage ;yes music terry_mow, stages/motw-terrystage.def, includestage=1, order=6 ;yes stage ;yes music honfu, stages/porttown.def, includestage=1, order=1 ;yes stage ;yes music Franco, stages/ff3_bash.def, includestage=1, order=1 ;yes stage ;yes music tung_rb, stages/china-ffs-dm.def,includestage=1, order=1 ;yes stage ;yes music Alfred_DM, stages/ranch.def, includestage=1, order=1 ;yes stage ;yes music cheng/cheng_win.def, stages/rbshonfu.def, includestage=1, order=1 ;yes stage ;yes music sokaku, stages/farwest.def, includestage=1, order=1 ;yes stage ;yes music hinako, stages/japan2k2_2.def, includestage=1, order=1 ;yes stage ;no music Maylee, stages/japan2k2_2.def, includestage=1, order=1 ;yes stage ;no music jenet_XI, stages/harbour.def, includestage=1, order=1 ;yes stage ;yes music DuoLon_XI, stages/KOF2003-KaguraStage.def, includestage=1, order=1 ;yes stage ;yes music shen, stages/kf2k3_lokomotive.def, includestage=1, order=1 ;yes stage ;yes music ;12 cvs2ryu, stages/ryustage.def, includestage=1, order=6 ;yes stage ;yes music cvs2ken, stages/ken_sfa3.def, includestage=1, order=6 ;yes stage ;yes music cvs2kyosuke, stages/cvs2aomori.def, includestage=1, order=1 ;yes stage ;yes music CVS2RYO, stages/cvsstkuma.def, includestage=1, order=6 ;yes stage ;yes music cvs2chunli, stages/tai_chi.def, includestage=1, order=1 ;yes stage ;yes music cvsterry, stages/terry_ff3.def, includestage=1, order=1 ;yes stage ;yes music cvskyo, stages/neogeoland.def, includestage=1, order=1 ;yes stage ;yes music Cvsmai, stages/ES-Park1.def, includestage=1, order=1 ;yes stage ;yes music cvs2sakura, stages/backyard.def, includestage=1, order=4 ;yes stage ;yes music fei-long, stages/feilong.def, includestage=1, order=1 ;yes stage ;yes music cvs2_urien, stages/urienstage.def, includestage=1, order=4 ;yes stage ;yes music adon, stages/marsh.def, includestage=1, order=1 ;yes stage ;yes music Balrog, stages/balrog.def, includestage=1, order=1 ;yes stage ;yes music cvs2_blanka, stages/zero3_blanka.def, includestage=1, order=4 ;yes stage ;yes music dhalsim, stages/india.def, includestage=1, order=1 ;yes stage ;yes music cvs2cammy, stages/greece.def, includestage=1, order=1 ;yes stage ;yes music Gen, stages/genbg.def, includestage=1, order=1 ;yes stage ;yes music Thawk, stages/THawk_BG_SFA3.def, includestage=1, order=1 ;yes stage ;yes music Sodom-SS, stages/trucker.def, includestage=1, order=1 ;yes stage ;yes music cvs2guile, stages/GUILEBG2.DEF, includestage=1, order=1 ;yes stage ;yes music ;13 cvs2_nash, stages/highway.def, includestage=1, order=1 ;yes stage ;yes music Rose, stages/venice.def, includestage=1, order=1 ;yes stage ;yes music cvs2_honda, stages/ssf2-ejapan.def, includestage=1, order=6 ;yes stage ;yes music cvs2dan, stages/playgrnd.def, includestage=1, order=1 ;yes stage ;yes music cvs2_rolento, stages/metro.def, includestage=1, order=4 ;yes stage ;yes music sagat, stages/buddha.def, includestage=1, order=3 ;yes stage ;yes music cvs2_vega, stages/spain.def, includestage=1, order=7 ;yes stage ;yes music karin, stages/sfa3-karin.def, includestage=1, order=4 ;yes stage ;yes music zangief, stages/stelwrks.def, includestage=1, order=1 ;yes stage ;yes music cvs2haohmaru, stages/cvs2aomori.def, includestage=1, order=4 ;yes stage ;yes music cvshibiki, stages/CVS2-Alaska-mt.def, includestage=1, order=1 ;yes stage ;yes music cvsjill, stages/cool.def, includestage=1, order=1 ;no stage ;no music cvsyamazaki, stages/cvs2_nairobi.def, includestage=1, order=1 ;no stage ;yes music Cvsrock, stages/cvs2_stadium.def, includestage=1, order=6 ;yes stage ;yes music cvs2geese, stages/cvsgeese.def, includestage=1, order=7 ;yes stage ;yes music cvsyun, stages/night_explosion.def, includestage=1, order=1 ;yes stage ;yes music Cvs_raiden, stages/cvs_finalfight.def, includestage=1, order=1 ;yes stage ;yes music maki, stages/cvs2kinderdijk.def, includestage=1, order=1 ;no stage ;yes music ;14 cvs2rugal, stages/cvss2_london.def, includestage=1, order=7 ;yes stage ;yes music cvs2gouki/cvs2gouki.def, stages/gokuentou.def, includestage=1, order=7 ;yes stage ;yes music ingrid, stages/honkkong.def, includestage=1, order=3 ;no stage ;yes music rugal94boss, stages/Rugal94.def, includestage=1, order=3 ;yes stage ;yes music omegarugal, stages/kof95_stage_final.def, includestage=1, order=0 ;yes stage ;yes music GeeseHoward, stages/ff3geesef.def, includestage=1, order=10 ;yes stage ;yes music goenitz_yongming, stages/deststadium.def, includestage=1, order=0 ;yes stage ;yes music goenitz_svc, stages/svc_forest.def, includestage=1, order=3 ;yes stage ;yes music orochi, stages/Orochi.def, includestage=1, order=3 ;yes stage ;yes music krizalid, stages/krizalid2.def, includestage=1, order=7 ;yes stage ;yes music zero, stages/zerotmpl.def, includestage=1, order=7 ;yes stage ;yes music Igniz, stages/KOF2K1-Igniz.def, includestage=1, order=3 ;yes stage ;yes music kain, stages/kainpal.def, includestage=1, order=3 ;yes stage ;yes music Rugal_TLE, stages/Black_Noah.def, includestage=1, order=7 ;yes stage ;yes music adel, stages/2003adel.def, includestage=1, order=3 ;yes stage ;yes music mukai, stages/2003mukai.def, includestage=1, order=3 ;yes stage ;yes music geese_nw, stages/kof_nw_boss.def, includestage=1, order=7 ;yes stage ;yes music NEODIO, stages/nbc-neodio.def, includestage=1, order=7 ;yes stage ;no music magaki, stages/Magakibg.def, includestage=1, order=7 ;yes stage ;yes music ;15 vide vide vide vide vide vide vide vide vide vide vide vide vide vide vide vide vide vide vide ;16 chonrei, stages/D-Park3.def, includestage=1, order=9 ;yes stage ;yes music DragonClaw, stages/GGXX_SLAYER.def, includestage=1, order=0 ;no stage ;no music cvs2_ultra_rugal, stages/B_Osaka.def, includestage=1, order=10 ;yes stage ;yes music cvs2gouki/cvs2shingouki.def, stages/B_Osaka_shin.def, includestage=1, order=10 ;yes stage ;yes music thor, stages/rockdune.def, includestage=1, order=10 ;no stage ;no music jedah, stages/jam_udw.def, includestage=1, order=7 ;yes stage ;yes music evilken, random, order=0 ;not playable! very... strong no real AI evilryu, random, order=0 ;not playable! very... strong no real AI sfbonus, stages/sfbonus.def, includestage=0, order=2 ;Bonus Stage 01 MSTrain, stages/MSTrnBG.def, includestage=0, order=2 ;Bonus Stage 01 car2, stages/Carbg2.def, includestage=0, order=2 ;Bonus Stage 01 link, stages/entrance.def, includestage=0, order=5 ;Bonus Stage 02 bonus2, stages/cfj-trainingroom.def, includestage=0, order=5 ;Bonus Stage 02 kfms, stages/cvs2train.def, includestage=0, order=2 ;Bonus Stage 01 MastrHnd, stages/cfj-trainingroom.def, includestage=0, order=5 ;Bonus Stage 02 bonuskun, stages/cfj-trainingroom.def, includestage=0, order=5 ;Bonus Stage 02 minmei-bonus, stages/cfj-trainingroom.def, includestage=0, order=2 ;Bonus Stage 01 draven, stages/draglair.def, includestage=0, order=5 ;Bonus Stage 02 s_knm, stages/mvc2-tr-vr2.def, includestage=0, order=5 ;Bonus Stage 02 strengthtraining, stages/aof2jackbg.def, includestage=0, order=2 ;bonus stage 01 duckhunt, stages/side_of_a_lake1.def, includestage=0, order=2 ;bonus stage 01 wood, stages/fatehollow_ryudohall.def, includestage=1, order=2 ;bonus stage 01 cvskuroko, stages/ss2kuroko.def, includestage=1, order=9 ;yes stage ;yes music randomselect ;----------------------- [ExtraStages] ;Put extra stages here. They will be available in VS and Watch modes. ;For example, you can insert "stages/mybg.def". ;stages/stage0.def stages/Shikyohbg.def stages/australi.def ;matchs for= evilryu VS evilken only stages/kof2k3_egypt1.def stages/acidrain.def stages/svc_chapel.def stages/Samurai_Champloo.def stages/deepsix.def stages/ryustageDG-night.def stages/MoonlitWilderness.def stages/GUILEBG2.DEF stages/ssSP_lacumbancha.def stages/rickstage.def stages/autumnggx.def stages/scc_dojo.def stages/sdk_hontenmaru.def stages/thegreen.def stages/kouma_ctower.def stages/kof94japan.def stages/china.def stages/Cathedral.def stages/ryubg.def stages/suzaku.def ;--------------------------------------------------------------------- [Options] ;Here you set the maximum number of matches to fight before game ends ;in Arcade Mode. The first number is the number of matches against ;characters with order=0, followed by order=2 and order=0 respectively. ;For example, for 4,3,1 you will fight up to 4 randomly-picked ;characters who have order=0, followed by 3 with order=2 and 1 with ;order=0. ;arcade.maxmatches = 6,4,4,5,3,7,5,1,2,4, ;single arcade arcade.maxmatches = 0,8,0,0,6,0,0,1,0,0, ;single arcade ; 1-2-3-4-5-6-7-8-9-10 ; Order=2 : Bonus Stages Level-1 ; Order=5 : Bonus Stages Level-2 ;Maximum number of matches to fight before game ends in Team Mode. ;Like arcade.maxmatches, but applies to Team Battle. team.maxmatches = 5,0,3,3,2,4,3,0,0,1 ;team arcade ; 1-2-3-4-5-6-7-8-9-10 ; Order=5 : Bonus Stages Level-2